Continuing to explore corrugations which are rigidly foldable – ie. there is no deformation of the faces during the folding process.
This has links to some surprisingly deep mathematics – in particular the subjects of discrete differential geometry and integrable structure – Which have important architectural applications (such as finding planar panelings of curved surfaces) and also tie in with my earlier interest in minimal surfaces and circle packings.
The same principles can be naturally extended to other piecewise-planar surfaces such as the one above, which is rigidly foldable but does not unfold to flat.
Inspired and informed by the work of Tom Hull and Tim Hoffmann
May 12, 2009 at 5:02 pm
Hi David,
I’ve been trying to get in touch with you, I’m an industrial Designer and I’m working in a project that envolves geometric and foldable forms made of fabric to apply in chairs… but because they have to be interactive(people can change them as they like) i caught myself in a dead end… can you help me in some way? just with some tutorials or things about origami or about your amazing work! my email is maf_mout@hotmail.com
thank you!!!!!
May 21, 2009 at 1:09 pm
Hi David,
Might not be all that new to you, but a friend in the mathematics department at TU Berlin just sent it to me and maybe it is of interest for you:
http://erikdemaine.org/papers/CurvedCrease_AAG2008/
Thanks for your great works/links etc.
Mo
May 21, 2009 at 2:24 pm
Thanks Mo,
Erik is certainly one of the leading figures in this field.
I know some of his work, but hadn’t looked at that particular paper.
I cant wait to try water-jet cutting some of my own folding patterns into steel.
Daniel
August 4, 2009 at 12:54 pm
hello Daniel! I am trying desperately to figure out how to script in grasshopper rigid folds for a project I am working on with collapsible walls. is there any way you can give me a little hint on how to get started? thank you!
August 7, 2009 at 2:43 am
hi david,
i’m also tryin to make a grasshopper definition on origami(folding simulation). it’s simply for an architectural(school) study. i have some physical models with a certain pattern and semi-working maya ncloth studies, but they are not parametrically controlled.
the work u did seems great and exactly what i am also after.
can u pls somehow send me the GH definition file or any tutorial about how to do this on GH. i would really appreciate it.
thanks in advance.